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The first 'p' character found from top to bottom will be used. If you want to test a section make sure you place the 'p' character one screen before the section in order to simulate the proper loading of this section, because otherwise the enemy behavior will be different as everything gets loaded at once on the start screen.

Example: Instead of these bullets not synchronized because progressively loaded line by line : x x x You may get synchronized because all enemies loaded a once : x x x To fix let the player start somewhere before the section you want to test. Skip to content. Star 7. HTML5 browser stg engine and editor, shmup, javascript, mythical wings, text based levels View license.

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For example, when there are a lot of small enemies, fire bullets that fire widely forward and defeat the enemies together, and when the boss does not move very much, switch to a bullet that fires straight forward only and attack intensively.

It is a good idea to switch according to the situation. Skills include skills that make powerful attacks, skills that can eliminate bullets fired by enemies, and skills that can heal HP. The controller can also be used, but the controller can only be used for player operations within the stage. Also, not all controllers are supported.

We recommend using the keyboard and mouse. Bullets, skills, items, etc. You can get it for each difficulty level. There are three types of difficulty: Easy, Hard, and Chaos. Chaos mode can be played by clearing all stages in Hard mode. The stage will continue to the boss battle after defeating small enemies. There is a little story, and the story goes on stage by stage. Each boss on each stage can practice independently. If it is difficult to clear the stage, practice each boss and understand how to avoid bullets before trying the stage.

Each character boss has its own theme such as fire, flowers, bubbles, etc. For example, a bullet in the shape of a flower moves as a flower blooms, or a bullet in the shape of a leaf moves so that its leaves sway. In Easy mode, the number of bullets is suppressed as much as possible, so it is not flashy in appearance, but in Chaos mode it is flashy in appearance, so it would be nice if you could enjoy the beauty of the appearance that the character's bullets form is.

There is no in-app purchases. Finally, this game is an individual production game. Game programming, character illustrations, BGM, sound effects, English translation, promotion, etc. I believe you will enjoy this game. Thank you for reading to the end. See all.



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